Building the ecosystem in Southeast Asia to help edtech startups succeed
Changing the world with Education + Technology.

EduSpaze is Singapore’s first edtech accelerator supported by Enterprise Singapore, the enterprise development agency. It aims to nurture a vibrant edtech startup ecosystem that serves the education sector in Singapore and Southeast Asia. Eduspaze helps early stage edtech startups go to market, accelerate their growth, and co-innovate with other stakeholders in the space to address sector-specific challenges with innovative solutions that improve learning outcomes and the impact of education. EduSpaze is a part of Spaze Ventures.
Seed ($) Funding
We provide seed funding up to S$500K for a small equity stake, based on your valuation.
100-day Program
We provide a 100-day acceleration programme, customised for each startup.
Global Network
We have established a global overseas network, to make expansion easier for you.
Educators + Mentors
We have Educators-in-Residence (EIR) to help provide an educator’s perspective.
APPLICATION
COHORT 1
VERE360 is an edtech startup based in Singapore that develops, curates and democratizes VR content for social issues, education and training
Yumcha creates cartoons, bilingual books and digital language-learning experiences that build kids' linguistic confidence and competence.
ACKTEC Technologies is a Global Edtech Company Focused on Innovation for Immersive Learning (Interactive Animations, Ar/VR and IOT) for all.
ArcLab is a mobile learning L&D SaaS platform. Empower organisations to create effective bite-sized training.
FutureLab provides a SaaS mentorship platform that allows universities, companies and accelerators to scale their mentoring programs.
Practicle is an AI-powered online adaptive Math practice platform for P1-P6 children to help them close learning gaps and maximise potential
Flying Cape is an online platform for parents to find and book classes, with SMART system and recommendations; best price guaranteed.
Makers Empire is helping K-8 educators harness the owner of 3D technology to teach STEM, Design Thinking and Project-Base Learning.